amielleon: Ike from Fire Emblem 10. (Ike: Walk the Line)
Inspired by this discussion on tumblr, I wanted to see the trends in usage of the words "lemon" and "smut".

This post doesn't actually have any explicit details.

Cut for the childrens )
amielleon: Henry from Fire Emblem: Awakening. (Henry: Peachy)
And I can hear all of you who aren't following me on Tumblr go "what? knoll?"

OKAY BUT LOOK HERE

tw: a little talk of suicide )
amielleon: Henry from Fire Emblem: Awakening. (Henry: Peachy)
If I'm completely honest with myself, I probably wouldn't like Henry as much if he were a female character.

This realization prompted a great amount of navel-gazing on my part last night and this morning. In some respects, I'd argue that his appeal hinges on his maleness. Much like a great deal about Sully would be different if she were a man, some parts of Henry's appeal rely on him being male, even though (unlike Ike and Libra) it's not entirely transparent how.

Blah blah pretentious meta. Spoilers up to FE13 Ch 13. )
amielleon: Henry from Fire Emblem: Awakening. (Henry: Peachy)
The vast majority of FE character art has them holding a weapon or gesturing or doing something else asymmetrical. From that, you can guess which FE characters are lefties. :D

Note: This list is not complete. Obviously you can't tell either way for characters whose art doesn't involve anything suggesting hand dominance. Also, archers' bow hands only suggest a dominant eye, not a dominant hand. (Fwiw, Neimi, Innes, Leonardo probably shoot left-dominant. Rolf holds his bow in his right hand in his art, but holds it in his left when preparing to make an actual shot in Execution.) Similarly, I discounted staff users leaning on their staves, as right-handed people often hold canes in their left hand.

Here's a list for FE7-10 and 13. I'd be interested to see lists for other games!

Cutcut )
amielleon: The three heroes of Tellius. (Default)
Individual lives taken before your eyes weigh more heavily than the many lives taken during the chaos of war. If that life is someone dear, the burden is even worse. It's only human. Isn't that true?
- Pelleas, Radiant Dawn 3-13


Watch out, this is a Ylisse post with copious spoilers. )
amielleon: Soren from Fire Emblem 10. (Soren: Green)
This is merely a collection of numbers with minimal analysis, based around the idea that if something is important, the game will spend time developing it. I just thought it'd be interesting to lay out. This is for Lords only, because it'd be too much work otherwise. (This took me three hours as is.)

Fire Emblem, the Dating Sim. Spoilers for all the games. )
amielleon: The three heroes of Tellius. (Default)
"There is but one thing to be said.

That is, if there ever comes a time when mankind once more grows arrogant in its pride,

the flames of conflict shall once more scorch the land.

All will be lost, or so it is said.

A most terrible and unseemly end.

That, perhaps, is what shall live on within the hearts of men."


- Fire Emblem: Gaiden, Epilogue.

Oh, Fire Emblem, you so want to be a dark brooding badass about the nature of evil. You want to be all Tales of Phantasia: "If there is evil in the world, it lies in the heart of mankind." You want to say, it's really all our fault. It's not about the gods, it's on us!

That's... exactly why the suggested solution is to hit the god with a sword?

Mild main-plot spoilers for all FE games through 12 )
amielleon: The three heroes of Tellius. (Default)
I attended a seminar on language development a few months ago. One of the topics concerned modularity in Williams' Syndrome, and a not-so-trivial procedural question arose: What should we compare the Williams data to?

To normal adults? But the disparity there is clear and not particularly enlightening.

To the "mental age" match? Closer, but there are still small problems that arise from the fact that these adults, despite stunted brain developments, are not four.

The presentation went on to say that the best way to examine this with respect to the topic at hand was in terms of development. It ended up concluding that Williams froze brain development at about age six, I think it was. And so the functions that matured before then, such as most aspects of language, seem to be spared. Other processes, such as certain kinds of spatial abilities, performed at distinctly childish levels.

There was another thing that did not match the "mental age": encyclopedic knowledge. Because no matter their brainpower, they've lived for a double digit number of years with functional memory. They're bound to learn facts in all those years. Things like the names of the states in the US, synonyms for happy, stuff like that.

I'm pondering this because I think the concept of mental age is useful when considering long-lived sapient races found only in fantasy. Here we have peoples who routinely live decades while their mind is at a younger state of maturity.

There's a lot of romanticism about this. Some worlds go too far in the years direction. Sorrow beyond their years. Full of ancient wisdom. And so on. (FE8 is rather like that.) Others stick to the mental age direction. (Fa ticks me off.) I mean, maybe dragon brains don't mature like ours. It's not impossible. But there's something a bit hollow about it, to me. Their situation is unique, and not like a human who has lived a thousand years or only five.

I think it would be interesting for laguz and dragon children to be no more "wise" than your average child (because wisdom is something that distinctly requires brain maturity, and anything that comes off as wise before then is a matter of pure perception) but filled with seemingly prodigious knowledge. Goodness Fa, why do you know the names of all the plants in the world? And I know you lived through a lot of history but you sure remember it in absurd detail. Y-you've memorized magic chants? ... Oh, you want to play hide-and-seek with me? O-okay.

Tellius isn't much better, sticking fervently to mental age except with Nailah's comment about the dragons/herons living long enough to learn ancient tongue. In fact, the beorc are the children of wisdom, of intelligence and strategy and learning! (I would be more okay with that if the laguz, children of strength, could win their own wars.) Seems like laguz minds, magic types exempt, peak at somewhere below beorc maturity in abstract thinking.

It's a shame, really. I think that fundamental difference in the way life is lived could produce a lot of interesting bits of culture, alongside things like pushing for peace because of repopulating issues, living more simply to avoid stress and trauma that accumulates with age, things like that.
amielleon: Tiny cartoony Soren clinging to Ike under a leaf in a rainstorm. (Ike/Soren: Little Shelter)
Inspired by an exchange on [livejournal.com profile] raphiael's post on Eliwood.

A brief compilation of some things that main lords have said to their canonical love interests.
You should totally help me fill this out with better lines if you know them.

I didn't bother with Celice because the FE4 Gen 2 approach to romance is decidedly sparse. I counted all marriages and support-preceded living-together situations.

Cut for huge. )

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